Galaxy

Galaxy is a prototype “Tangible Music Player” in which the controls and musical content are represented by physical objects that can be manipulated in space.  

01. Brief

 

Objective

The Tangible Music Player will use “token based interactions” - physical objects augmented with digital properties that can be controlled using your hands. Designs will utilize the physical affordances of the tokens, incorporate physical and digital constraints, and provide feedback / system status where needed. 

 

Process

Analysis of physical tokens - Concept generation - Visual design - Physical prototyping - Visual prototyping - Video production

Instructor 

Graham Plumb

 

Key Roles  

Concept generation
Visual design
Video production

 

Group Project

Rita Lei

Melissa Yin

 

Year 

2017 Oct

 

Length 

2 weeks

 

Tools 

Sketch

Photoshop

Principle
Premiere

02. Ideation

 

Process iteration

In order to figure out the relationship between physical form and digital content, we began with raw sketches to visualize the concept and think about the affordability of the physical form. Keeping the whole system in a three dimension space helps us jump out of flat limitation. ​

Concept Metaphor

Visually,

the shape of albums is similar to that of stars.

The hierarchy between albums and songs is similar to that between fixed stars and planets. 

 

Conceptually,

Listening to music is like traveling in the universe.

Exploring the mystery of space is like exploring new genres and artists.

Sharing songs is like launching satellites.

Inspiration board​

03. Visual Experiment​

Initial idea
Round 1
Round 2

Select the album

Share the song 

04. Physical Prototype

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Rita Lei

UX  &  UI